Farmville Animal Mastery: Release of Old Horses

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Farmville has released various horses from the past with the introduction of its Animal Mastery. Its a great chance to get your favorite horse from the past if you missed it when they originally released.

Due to a ‘foal cheat‘ the charm of horses and giving away foals has been faded away, we hope Zynga take out their time to fix that glitch which has been ruining horse breeding for about 5 months now.

Farmville Animal Mastery Horses:


Irish Cob Horse

Icelandic Horse

Yakut Pony

Pinto Pony

Palouse Horse

Black Cherry Horse

Shire Horse

Dales Pony

New Forest Pony

Purple Ponytail Horse

Swiss Warmblood Horse

Hanoverian Horse

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Farmville: Exmoor Pony & Exmoor Pony Foal

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Farmville has released yet another horse to the Farmville Market as a part of its English Countryside theme. The Exmoor Pony can be purchased from the Farmville Market for 24 Farm Cash and will leave the market on the May 16th, 2011.

The Exmoor Pony when placed in the Horse Stable along with any stallion, will have a chance to produce Exmoor Pony Foal.

Note: The Exmoor Pony was released only tonight, if any of your neighbor have already been sharing the Exmoor pony foals, then he would have been using a glitch to produce foals.

Advertisement: 2 Exmoor Pony: $4.99

Exmoor Pony

Exmoor Pony

Exmoor Pony Foal

Exmoor Pony Foal


Advertisement: 5 Exmoor Pony Foals





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FarmVille Podcast – Sep 27th 2010

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FarmVille Podcast – September 27th:

Hey Farmers and welcome to this week’s installment of the official FarmVille Podcast! My name is Lexilicious and I am here to bring you all of the latest news about FarmVille from Zynga. This week, we will be discussing our latest releases and you guys will all get a sneak peek of things coming to FarmVille in the near future.

Now before I get into discussing our exciting new releases, I want to quickly go over a change that will be affecting a group of our players. Unfortunately, due to numerous unforeseen technical complications, we have had to remove all excess Nursery Barns from our players. If this change pertains to you, we have placed all of the animals from your second Nursery Barn into your gift box. We have also credited any affected players with 100 Farm Cash to help replace any lost building materials or efforts. Unfortunately, if you were in possession of more than two Nursery Barns, we will not be able to restore any lost animals or building materials from your excess Nurseries, however you will still receive the compensation mentioned above for your second Nursery Barn only. When this glitch originally came to our attention a few months ago, the FarmVille team allowed players to be in possession of two Nurseries, which is why compensation is being granted to affected users. However, it was also stated that if players chose to build more than two Nursery Barns that they were doing so at their own risk, as the fix for this glitch may result in the loss of any Nurseries in excess of two.

Please know that we had every intention of allowing players to keep two nurseries on their farm as was originally stated, but as I mentioned earlier, technical issues have forced us to revise this decision and revert to this feature back to its intended design. We sincerely apologize for any confusion or frustration this bug may have caused our players and we would like to thank you for your continued patience and understanding. Please know that this was not a decision that was made lightly but was ultimately done to preserve the health and stability of FarmVille. This removal will happen gradually and if you experience any issues, please make sure to contact our Customer Service department.

Alright! So as many of you know, we had lots of great new releases in the past two weeks, but one of the most notable updates was the release of crafting jobs for co-op farming.

With thursdays’s update we’ve added the ability to take on Crafting Co-Op Jobs as well as your Basic Jobs. The Crafting Jobs are all based on the crafting recipes available with their respective Crafting Buildings in FarmVille; each Job requires that a certain number of recipe ingredients need to be planted and harvested before a certain time period in order to get the reward.

The process you go through to start and finish Crafting Jobs is essentially the same as Basic Jobs. Crafting Jobs generally have a longer time limit to complete, and the availability of which Crafting Jobs you can take depends what recipes you have unlocked with the crafting building(s) you currently own. This feature is great for players who always seem to be short on bushels as Crafting Jobs can reward XP, coins, and bushels when completed.
Access to Crafting Jobs is through the same Co-Op window. Currently you default to “All Jobs”, which shows all available Crafting Jobs. You can also see there is a new Crafting Jobs tab, which will just show you what Crafting jobs will be available for you to start.

The rest of the process is almost entirely similar to regular co-op jobs—you can ask your neighbors to join your co-op in order to hit your job deadlines. Your neighbors do not need to have access to those crafting recipes in order to participate in a Crafting Job. The Crafting Job ends when you meet the goals within the given amount of time, or you run out of time (in which unfortunately, you do not get a reward). As with Normal Jobs the more you contribute to the Crafting Job, the better your reward. Please note that you can purchase additional time with Farm Cash via the green Purchase button on the bottom left of the Active Job window.

Nursery Barn expansion was also released on the 14th, which gives our players who love to collect baby animals a little bit more legroom and a higher chance of producing adult animals when collecting from their Nurseries. Now, I am not going to go too in depth into the Nursery Expansion as the mechanics should be very familiar to most of our players. For our more experienced players who may not have tried this new release yet, all you guys need to know is that you can gain a total of 20 additional storage spaces in your nurseries if you choose to participate. For any newer players who may be looking for a helping hand with the details of this release, please make sure to visit the game updates section of the FarmVille forums for more information.

And lastly, the past two weeks have been jam packed with great new items from our Limited Edition German theme. These items have been accompanied by a great new Mystery Game that features brand new feathered friends and the new Dog Wood Limited Edition crop. This flower can be mastered and will only be available until October 19th, so make sure to start working on the mastery for this one while you still can!

Alright! And on that note folks, lets go ahead and get into the coming soon segment of this week’s podcast!

So first up this week is something that I know many of our players will be really excited about, as it has been a community request since the release of FarmVille. Soon, players will be able to purchase clothing for their avatars! Any player who is looking to dress up and personalize their farmer will soon see some great outfits and costumes in the coming weeks.

We also have two new Halloween features coming for you in the near future, including a constructible Haunted House and a Halloween Candy Holiday basket that players will be able to fill with candy and redeem for special prizes. We may also have a few other Halloween surprises in store for you guys, so make sure to tune into the next few podcasts for more details!

Now, I can’t give too many details about our last sneak peek, but I can tell you that players will soon be able to visit a very special Neighbor to earn one new consumable and one new Decoration.

Alright, well that’s it from me this week farmers. I just want to let you all know that I will not be in the office for the next podcast on the 8th of October, so our next podcast will be hosted by Voltai, one of the other members of the FarmVille Community Team. I will see you guys in a few weeks and I would like to thank everyone for tuning in this week.

Happy Farming everybody!

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Farmville is Removing Extra Nurseries & Crediting 100 FV Cash to affected players

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With the release of Nursery Barns back in April 2010 there was a glitch which let farmers buy more than 1 Nursery Barns from the market, despite the limit of the nursery barn on a farm was only one. Farmville is now removing Extra Nurseries and Crediting 100 Fv Cash to affected players.

Official Words on Glitch:

Hi Farmers,

Since the release of Nursery Barns, a glitch has come to our attention that allows users to have more than one Nursery Barn.

This is not the intended functionality of this feature and the ability to have more than one Nursery is a glitch.

We are intending on fixing this issue in the future, however we have decided to allow users to have the ability to possess two Nursery Barns on their farm.

Please know that if you continue to take advantage of this glitch and choose to have more than two Nurseries on your farm, you are building at your own risk, as this issue will be addressed in the future. This fix may result in the loss of any Nursery Barns in excess of two.

We appreciate your patience and understanding with us during this time.

Happy Farming!

Source: Farmville Official Forum

Official Words on Remove of Multiple Nurseries:

Hey Farmers!

Due to numerous technical complications, we have had to remove all excess Nursery Barns from our players.

We have placed all of the animals from your second Nursery Barn into your gift box. We have also credited any affected players with 100 Farm Cash to help replace any lost building materials or efforts.

Unfortunately, if you were in possession of more than two Nursery Barns, we will not be able to restore any lost animals or building materials from your excess Nurseries (You will receive the compensation mentioned above for your second Nursery Barn only). As per the original statement from the FarmVille Team about multiple Nursery Barns:

“Please know that if you continue to take advantage of this glitch and choose to have more than two Nurseries on your farm, you are building at your own risk, as this issue will be addressed in the future. This fix may result in the loss of any Nursery Barns in excess of two.”

If you would like to review the entire announcement, please click HERE.

We sincerely apologize for any confusion or frustration this bug may have caused our players and we would like to thank you for your continued patience and understanding.

Source: Farmville Official Forum

Gifts sent to 6000 Auto Publishers on Sep 21st, 2011 & Oct 15th, 2011, Subscribe now for and Win exclusive Farmville Items. Read Full Details

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Farmville Multiple Pig Pens Glitch

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Some of the farmers are reporting of a new glitch which will let farmers having multiple Pig Pens. This glitch works same as in the past farmers were getting Multiple Chicken Coops, when on moving their Chicken Coop it used to replicate to another chicken coop.

Please note this glitch is pretty random and is not working for all farmers

Multiple Pig pens on a Farm

Multiple Pig pens on a Farm

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Farmville Vehicle Part and Garage Glitch

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Farmville is experiencing technical difficulties with the garage and vehicle parts, when you try to upgrade your garage using vehicle parts from your Giftbox, you get a notification stating: “You need xx more parts to upgrade you Vehicle Spend 1 Farm Cash for another vehicle part?” – Although clicking on Accept will not reduce your current amount of FarmCash, but still we suggest you to dont use the Vehicle part feature until it is fixed

Vehicle Part Farm Cash

Vehicle Part Farm Cash

Using Vehicle Part

Using Vehicle Part

Official Notification from Farmville:

Official Notification From Farmville

Official Notification From Farmville (Click to Enlarge)

Is anyone of you facing the same problem upgrading your vehicles?

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FarmVille Unreleased* Red Horse, Foal & Red Cow, Calf

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Even though these animals are not officially released but due to some glitches many of the farmers have already got an hand on them. We are seeing people publishing these animals as adoptable animal to their facebook feed.
Note: Unreleased items have no official release date or guarantee that they will make it to the FarmVille

Farmville Unreleased Red Foal

Farmville Unreleased Red Foal

Farmville Unreleased Red Calf

Farmville Unreleased Red Calf

Unreleased Red Cow

Unreleased Red Cow

Unreleased Red Animals on a Farm

Unreleased Red Animals on a Farm

Red Foal - Gift Accept

Red Foal - Gift Accept

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FarmVille Official Podcast for June 14th 2010

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FarmVille’s official podcast, rescheduled from Friday, June 11th, has aired today June 14th 2010 and is hosted by FarmVille Community Manager, Lexilicious.

You can listen to the podcast in the video above, read Podcast Summary below or read the official transcript of the podcast provided by FarmVille’s official forum.

FarmGoddess’ FarmVille Freak Summary

New Releases from Last Week:
(more…)

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FarmVille Announces Multiple Nursery Barns as Glitch: Build at your own risk!

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As it has been posted earlier about a Nursery Barn Glitch that allows farmers to build more than one Nursery Barn. Zynga has confirmed this as a glitch and has officially addressed the issue on the FarmVille forum. For the time being, you may be able to build multiple Nursery Barns, but it is not intentional or part of a new FarmVille upgrade. Zynga is aware of the glitch and will be working on a solution.

Update: The June 14th FarmVille Official Podcast announced that they will allow farmers to keep up to two Nursery Barns, but any additional Nursery Barns over two may be lost when the glitch is patched.

FarmVille Community Manager, Lexilicious announced via Official FarmVille Forum the following statement:

“Hi Farmers,
Since the release of Nursery Barns, a glitch has come to our attention that allows users to have more than one Nursery Barn.
This is not the intended functionality of this feature and the ability to have more than one Nursery is a glitch.
We are intending on fixing this issue in the future, however we have decided to allow users to have the ability to possess two Nursery Barns on their farm.
Please know that if you continue to take advantage of this glitch and choose to have more than two Nurseries on your farm, you are building at your own risk, as this issue will be addressed in the future. This fix may result in the loss of any Nursery Barns in excess of two.
We appreciate your patience and understanding with us during this time.
Happy Farming!”

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FarmVille Wild Mustang Disabled

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The Wild Mustang feature has been disabled.

It is not clear whether this is a temporary as glitches are worked out  or a permanent disable for the Wild Mustang. If you are already in the process of “wrangling a Mustang” you can still complete it with the help of your friends, but no more new Wild Mustang pop-ups will appear.

From FarmVille Community Manager, Lexilcious:

“Hey Farmers,

The Wild Mustang feature has been disabled. If you were already in the process of wrangling a mustang, your Neighbors will still be able to help you complete it. However, no new Wild Mustang pop-ups will appear for users.

Thanks everyone!” (Source: Official FarmVille Forum)

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Farmville: Increased its gift box size capacity?

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Either its a good news for the farmers or a glitch, Some of the farmers are reporting that their gift box capacity has increased, the limit is currently unknown – some of the farmers are even able to store more than 100 gifts in their gifts box, along with the increase gift size the co-op farming button has gone on some farms,
Do anyone of you also experiencing any of these issues ?

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Valentine’s Glitch ;)

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Another glitch in the farmville that lets you have unlimited valentine’s gift! By the way I myself do not know yet how to do that! Search search search..
Check out the image (more…)

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Zynga is Ending Multiple Coops!!!

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The official word from Zynga spokeswoman Lexilicious:

“Hey Farmers,

When the Chicken Coop feature was initially released, it was not intended for users to be able to have more than one chicken coop per farm.

Due to various glitches and bugs in the past few weeks, certain users were able to place multiple chicken coops on their farms, which is a violation of FarmVille policy.

In order to rectify this situation, the FarmVille team has removed all excess Chicken Coops. This means that all users who are in possession of more than one Chicken Coop will be affected by this release.

To ensure our players are not overly inconvenienced by this change, all chickens that are in excess coops will be placed in your Gift Box. If you have more than 30 Chickens in multiple coops, your gift box will expand to accommodate all of them. This should ensure that you do not lose any chickens that are housed in excess coops.

In addition to this, we will leave the most valuable Chicken Coop on your farm. For example: if you are in possession of two chicken coops, one will be removed. If one Coop has 20 chickens and the other Coop has 3, we will leave the coop with 20 chickens on your farm.

This update will be completed in stages over the next few days, as it is a fairly complicated fix. This means that certain users will lose their additional coops before others.

We understand that many of our players enjoy having multiple Chicken Coops, however allowing this is something that threatens the stability of FarmVille. Having multiple coops increases the chances of producing Mystery Eggs. Having too many Mystery Eggs present in the FarmVille economy can unbalance the game. To ensure the health and longevity of FarmVille, we must limit the number of Chicken Coops to one per user.

After this release, being in possession of multiple Chicken Coops may result in consequences, as additional coops can only be obtained via cheating or hacking. If you would like to report a user for having multiple coops, please feel free to contact Zynga Customer Support.”

We apologize for any inconvenience or confusion these glitches may have caused you and we would like to thank you for your patience and understanding while we continue to work through the Beta process.”

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